Post by Hester Lyon on Sept 11, 2007 22:03:29 GMT -5
Name: Hester Lynet Lyon (otherwise known as Hess)
Age: 18
Birthday: April 9th
Why are they important to this plot line?: Because variety is the spice of life.
Bloodline: Pure-blood
Physical Description: Hester stands quite tall at about 5'8". She has and oval face, grey-green eyes and pale skin with constantly pink cheeks that flush easily and freckles across the bridge of her nose, across her cheeks and a few above her eyebrows. Her hair is long - long enough to sit on braided - a bit frizzy and wavy, and a dark chestnut color, about the color of coffee beans. In build, she stands somewhere between skinny and curvy.
Hess can normally be seen in clothes which she deems practical - broken in blue jeans, t-shirts, loose shirts, ratty trainers and/or combat boots. When off duty, Hess is fond of wearing 'poofy' skirts, which explains her fondness for early-fifties type dresses and shoes for formal events. Hess also rarely wears robes because they catch in things, although this makes absolutely no sense when one considers Hess's fondness for billowy cloaks.
Personality: A bit of a recluse, Hess has trouble talking to people she doesn't know well, and is thus often judged to be rather shyer than she is. Even among friends, she tends to be rather succinct in conversation, unless something really grabs her attention. Once you get her talking, Hess would tell you her life history if you asked. However, getting her to start talking can be arduous, so most don't really bother to get to know her. Perhaps because of the fact that she has relatively few friends, Hess is dead loyal to the friends she has, especially to her sister.
If a single word were used to describe Hess, that word would be strange. She spends much of her spare cash on obscure books and fabric, enjoys attempting to work out the logic of spell work, and despite the general bookishness, is a bit of an adrenaline junkie. Possibly the weirdest thing about her though is that, despite loudly claiming that she thinks team sports are silly, Hess is absolutely obsessed with quidditch, having played as a beater while in school. She also goes to absolutely every Ballycastle Bats match she can go to.
Likes: Books, intelligent conversation, the sensations of flight, quidditch, dress-making and historical costuming, magic, fire, swingy skirts, pralines.
Dislikes: Anything tedious, paperwork, hate, partisan politics, miniskirts, grocery shopping.
History: Hester was born in Cairo (her mother worked for Gringotts and her Da's an Egyptologist) and raised in the San Francisco Bay Area. Despite the fact that she’s a pure-blood, her parents exposed her to muggles from a very early age. In fact, she went to a public elementary school up until the time she was eleven, shen she was accepted at Hogwarts (although she still has no idea why she was sent thereas opposed to a school in the States).
When she was thirteen, Hess's mum finally won the Ireland vs. America battle and in the summer before Hess's third year, the family packed up the house and moved to a rather run-down farm house called Ballyorban, about five miles from Cork.
At Hogwarts, Hess developed a taste for charms, arithmancy and playing quidditch. From the time she was in fifth year, she planned on becoming a curse-breaker. She also developed a stubborn streak. When the war came to Hogwarts, she decided to stay and fight.Hess survived, but she's had nightmares ever since. Not often, but enough to make her worry about dreaming.
Hess passed her N.E.W.T.s without too much trouble and applied for a job with Gringotts. She was accepted, has gone through (very) basic training, and been to one job in Russia as an observer with her mentor at Gringotts, Thomas Polk. Hess is semi-permanently living with her sister and trying to avoid thinking of the day when she gets posted abroad.
Family and Pets: Her parents, her twin sister, Florence (otherwise known as Florrie) and a rather large barred owl named Toks.
Roleplaying Sample: Hess had had a nightmare again. This was the third time in a week, and yet the sun had the temerity to make believe today was a good day! She drowsily took a slug from the large mug of tea clasped between her two hands and plotted ways to get caffeine into he system throughout the day without resorting to tepid coffee. Horrid stuff. Laboriously she got up and lumbered across to the other end of the tiny front room/kitchenette to turn on the radio, managing to trip noisily over the edge of the rug on the return journey. Fortunately, she had left the tea on the table.
All of a sudden, Florrie bustled in; Hess had just decided that the way Florrie could run about so early in the morning was downright obscene when Florrie snapped at her, "You woke me up."
"I tripped."
"You know what I mean."
"Nightmare."
"Ah."
"Nngh."
Florrie sighed, a bit sympathetically, "I've been meaning to make more sleeping draught anyway. But you really shouldn't let them bother you so much. They're not real!"
"Thanks. And I try. But you're wrong Florrie. They're real. Same as your dreams." Florrie scowled, "Well, nothing for it but caffeine."
Florrie shook her head and made herself busy cooking something for breakfast. Hess admired the way the early sun gilded Florrie's hair, her face, her very being, and wondered how they had turned out so different: how Florrie had gotten to be so pragmatic and she so dreamy, Florrie light and she dark. At least now they were the same, gilded the same gorgeous gold by the same burnished sun.
Still, how was it that Florrie got dreams, and Hess, nothing but nightmares?
Age: 18
Birthday: April 9th
Why are they important to this plot line?: Because variety is the spice of life.
Bloodline: Pure-blood
Physical Description: Hester stands quite tall at about 5'8". She has and oval face, grey-green eyes and pale skin with constantly pink cheeks that flush easily and freckles across the bridge of her nose, across her cheeks and a few above her eyebrows. Her hair is long - long enough to sit on braided - a bit frizzy and wavy, and a dark chestnut color, about the color of coffee beans. In build, she stands somewhere between skinny and curvy.
Hess can normally be seen in clothes which she deems practical - broken in blue jeans, t-shirts, loose shirts, ratty trainers and/or combat boots. When off duty, Hess is fond of wearing 'poofy' skirts, which explains her fondness for early-fifties type dresses and shoes for formal events. Hess also rarely wears robes because they catch in things, although this makes absolutely no sense when one considers Hess's fondness for billowy cloaks.
Personality: A bit of a recluse, Hess has trouble talking to people she doesn't know well, and is thus often judged to be rather shyer than she is. Even among friends, she tends to be rather succinct in conversation, unless something really grabs her attention. Once you get her talking, Hess would tell you her life history if you asked. However, getting her to start talking can be arduous, so most don't really bother to get to know her. Perhaps because of the fact that she has relatively few friends, Hess is dead loyal to the friends she has, especially to her sister.
If a single word were used to describe Hess, that word would be strange. She spends much of her spare cash on obscure books and fabric, enjoys attempting to work out the logic of spell work, and despite the general bookishness, is a bit of an adrenaline junkie. Possibly the weirdest thing about her though is that, despite loudly claiming that she thinks team sports are silly, Hess is absolutely obsessed with quidditch, having played as a beater while in school. She also goes to absolutely every Ballycastle Bats match she can go to.
Likes: Books, intelligent conversation, the sensations of flight, quidditch, dress-making and historical costuming, magic, fire, swingy skirts, pralines.
Dislikes: Anything tedious, paperwork, hate, partisan politics, miniskirts, grocery shopping.
History: Hester was born in Cairo (her mother worked for Gringotts and her Da's an Egyptologist) and raised in the San Francisco Bay Area. Despite the fact that she’s a pure-blood, her parents exposed her to muggles from a very early age. In fact, she went to a public elementary school up until the time she was eleven, shen she was accepted at Hogwarts (although she still has no idea why she was sent thereas opposed to a school in the States).
When she was thirteen, Hess's mum finally won the Ireland vs. America battle and in the summer before Hess's third year, the family packed up the house and moved to a rather run-down farm house called Ballyorban, about five miles from Cork.
At Hogwarts, Hess developed a taste for charms, arithmancy and playing quidditch. From the time she was in fifth year, she planned on becoming a curse-breaker. She also developed a stubborn streak. When the war came to Hogwarts, she decided to stay and fight.Hess survived, but she's had nightmares ever since. Not often, but enough to make her worry about dreaming.
Hess passed her N.E.W.T.s without too much trouble and applied for a job with Gringotts. She was accepted, has gone through (very) basic training, and been to one job in Russia as an observer with her mentor at Gringotts, Thomas Polk. Hess is semi-permanently living with her sister and trying to avoid thinking of the day when she gets posted abroad.
Family and Pets: Her parents, her twin sister, Florence (otherwise known as Florrie) and a rather large barred owl named Toks.
Roleplaying Sample: Hess had had a nightmare again. This was the third time in a week, and yet the sun had the temerity to make believe today was a good day! She drowsily took a slug from the large mug of tea clasped between her two hands and plotted ways to get caffeine into he system throughout the day without resorting to tepid coffee. Horrid stuff. Laboriously she got up and lumbered across to the other end of the tiny front room/kitchenette to turn on the radio, managing to trip noisily over the edge of the rug on the return journey. Fortunately, she had left the tea on the table.
All of a sudden, Florrie bustled in; Hess had just decided that the way Florrie could run about so early in the morning was downright obscene when Florrie snapped at her, "You woke me up."
"I tripped."
"You know what I mean."
"Nightmare."
"Ah."
"Nngh."
Florrie sighed, a bit sympathetically, "I've been meaning to make more sleeping draught anyway. But you really shouldn't let them bother you so much. They're not real!"
"Thanks. And I try. But you're wrong Florrie. They're real. Same as your dreams." Florrie scowled, "Well, nothing for it but caffeine."
Florrie shook her head and made herself busy cooking something for breakfast. Hess admired the way the early sun gilded Florrie's hair, her face, her very being, and wondered how they had turned out so different: how Florrie had gotten to be so pragmatic and she so dreamy, Florrie light and she dark. At least now they were the same, gilded the same gorgeous gold by the same burnished sun.
Still, how was it that Florrie got dreams, and Hess, nothing but nightmares?